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Deus ex mankind divided dlc plans
Deus ex mankind divided dlc plans












deus ex mankind divided dlc plans

#Deus ex mankind divided dlc plans full

After all, this was a full game, content-wise. But I have yet to see definite proof that the blame for the lackluster scope of the game's story cannot be placed on Eidos Montreal for the usual reasons: Poor planning, going over budget, creative differences and re-writes (Elias did mention there had been a big re-write of the story) etc.Įidos Montréal definitely have themselves to blame for the story, the characters and the gameplay balancing - perhaps even for the game ending where it did. The split makes for a good story, and Square Enix have set themselves up as a good villain. He does say that Breach and the microtransactions were forced upon them by Square Enix, and those are obvious publisher/owner dumbfuckery. His source also couldn't confirm that the two games where originally one, which I think would be the simplest thing to do if they were. That's suspect, but having the next game start production before the current one is released isn't unheard of either. I did find a video by Jim Sterling where he talks about interviewing an anonymous Eidos Montreal developer who told him that a sequel was in development at least half a year before Mankind Divided's intended release. He says that, as far as he knows, the game ended where it was supposed to end - contradicting the notion that Square Enix forced them to cut the game in two. Many plot threads are left hanging, dropped or forgotten when the game ends - only the main thread is concluded.Ĭlick to expand.I re-read the interview, he says nothing about the game being split. Some have (rightly) pointed out that HR was more a Ghost in the Machine game than Deus Ex, this one is more Deus Ex than Ghost in the Machine, but so alone, so far from its origins and ostensible inspiration with regards to the story, that I would question if the executive producers are in fact right for the job. Very much on its own, in fact, nobody even in shouting distance.

deus ex mankind divided dlc plans

Yet, the game works as a Deus Ex game, and it stands on its own. Just like with HR, the game before this one, the creators don't seem to know what they want to do with this franchise. You do travel to different places, deal with different factions and meet different people along the way, but there is no twist, no deeper meaning, no meaningful reveal at the end. You just solve the case, find the terrorist and the game ends.

deus ex mankind divided dlc plans

Simple enough premise and with some inspired writing, this could have been the basis for something larger, a starting point where you begin to pull the threads of the tapestry to revel something more behind the scenes. The story itself is very basic, a terrorist bombs a train station and you are on a mission to find and stop this terrorist.














Deus ex mankind divided dlc plans